Ameritrash...alive and well in Atlanta, GA.
I had to travel to Atlanta on business so one of the first things I did was look up Robert Martin and Michael Barnes to see if I could hook up for a gaming night. They have a weekly gaming night every Thursday at Mercer College.
Here's what got played:
Alien Chariot Racing Game That I Don't Remember the Name Of: We started off with an old chariot racing game of some kind provided by Steve Avery. We had six players and the rules explanation was...uh....well, let's just say this game has a lot of weird stuff going on, 50 different ways to take damage, lousy components, but a hell of a lot of theme.
I managed to wipe out on the very first corner after my beasts frenzied, I got run over by both Robert and Michael, but I did manage to to at least stab the other players a few times. Steve won.
"HOLD THE CORNER!"
At least it was fast. Ameritrash? Uh...yeah. Except the naff components, this was lots of rules (I still am not sure what the heck was going on for most of the game) and tons of flavor.
Mission: Red Planet So I get to choose from a fat stack of games and I see this game. I'm a big fan of Citadels, so this should be awesome, right? The game played fast and was pretty much over before I knew it. It's all area control with Citadels roles tacked on.
Robert ran away with the win with 48 points, I had 30 for second place. With so few turns (only 10) you've pretty much got to play your turns like a machine, it's totally an efficiency exercise with a ton of randomness in it. It's not bad, but I didn't enjoy it nearly as much as I'd hoped I would.
It's important to note that it took Michael about twenty mintues to get the box lid off.
The Gothic Game: Both Mike and Robert insisted that we were going to play this one. I'd never heard of it, it's a roll and move game with a macabre sense of humor. I mean, the Dracula figure is a penis-shaped pawn. You roll a dice every turn and that's how you move. Every room has random cards that make all kinds of crazy shit happen to you. You want to talk narrative? Here's how my game went:
1. Wander around the entrance
2. Taking damage by being in the same room as a guy who'd had crap dumped all over him...literally
3. Finding a spiked dog collar that never was useful, but was certainly fashionable
4. Getting bitten by a poisonous asp that I couldn't manage to dump on anyone...this paralyzed me long enough for a vampiric Barnes to slaughter my little guy.
There was even their variant where if you didn't use the little cup to roll the dice, you instantly died. Everyone kept trying to pass just the die to everybody so they would be killed by the mysterious "Must Use The Cup" Phantom.
This is a game all about just making a story...it's not about winning (I'm not sure you can even plan on trying to win this)...I was offed too quickly to see some of the cool stuff, apparently Barnes' vampire ended up taking a beating and an eventual bath in the Moat. My corpse laughed at him.
At this point, a cool guy named Will had set-up War of the Ring. Seems like my love for the game made me a big target for an opponent for him. I wanted to get in on the Dragon Dice but I love WOTR and I didn't want to let Will down after he'd setup the board. (Heh...yeah, like I was going to pass up a chance to play my favorite game.)
We used the expansion which was my first time trying that out. It was weird that it didn't make as big a splash as I thought, but just the addition of Galadriel is HUGE. I had an extra die pretty much right away. I played the Freeps because Will had played three times in a row as the Shadow. He had been teaching other players (the same as me, each time I've played it's involved teaching someone else) so he was glad to get a chance to play with someone who he didn't have to teach.
I'd been tangling with him some militarily because moving the Fellowship was risky (he'd have three-five eyes pretty much all the time) but I kept pushing them when I could. Like I said, Galadriel was huge because Lorien was never even attacked.
Once my defenses started crumbling I pushed the Fellowship pretty hard...Will was surprised because I burned Elven Rings early and often getting them moving. I hit Mordor with 3 corruption and in a good position militarily (most of my strongholds were reinforced). However, over the span of the next two turns Minas Tirith fell faster than expected thanks to Siege engines, and I hit TWO eyes in a row moving through Mordor...taking 8 corruption, all the way to 11. I moved again and drew a one, which Gollum nullified by revealing us.
It wasn't enough as one stronghold I hadn't defended well (The Gray Havens) came under assault via the Corsair ships. It was all "Hulk Smash" and the hopes of the Free Peoples were crushed. Didn't matter--the next tile I would've drawn would've killed me.
It was an awesome game night. I saw the website that Robert is working on, it looks awesome--you guys are going to be impressed.
Ameritrash is definitely alive and well in Hotlanta.
Thursday, 19 April 2007
Ameritrash...alive and well in Atlanta, GA.