Showing posts with label AT vs Euro. Show all posts
Showing posts with label AT vs Euro. Show all posts

Wednesday, 31 October 2007

Its official: According to BGG, Euros now suck


This blog’s not so secret origins lay in the fact that my fellow FATies and I got tired of hearing the trumpeting of the BGG ‘masses’ about the Euro revolution, the new enlightenment in gaming spreading like the word of Christ from Germany that was set to change the world of cardboard forever. Plastic trembled in its spurs as African rainforests were felled en masse in order to create the new messiah of gaming – the meeple.

Now according to those same people, Euros are suddenly not worth the money.

Yes, I am of course referring to mayfair’s decision to put a 20% floor price (also known as “price fixing” to intellectual simpletons who don’t know what price fixing actually is) on their games.

Let us take a quick look at the basic three gamer groups and their buying habits:

Ameritrashers probably have the most expensive games of the three; we like lots of stuff, and we don’t mind paying for it. FFG’s epic boxes seem to be big sellers, we are forever forking out into expansions, and our subgroups such as collectable card/miniature games and table top games are known as money pits in the wider gaming world. The out of print market on ebay is very strong, classics like Warhammer Quest, Dune and Magic Realm command a pretty penny, and each year more reprints of such classics as Talisman and Titan are announced to a hungry audience. Ameritrashers love their games and are willing to spend on them.

Wargamers are possibly worse. At least when we ameritrashers pay top dollar for a game we get top shelf stuff. Wargamers pay top dollar for a few paper maps and some thin cardboard chits for some game they will probably have to play online anyway! Not only that but they pay for these games months before they even come out! Certainly they are mad, but no one can deny that there is a deep seeded love there.

Now finally we come to Eurogamers, who will evangelise the hobby ‘till the cows come home, build new rooms to store their exponentially growing collections and try and fit a dozen different games into their schedule every game night. Then they boycott a company because they can’t get 35% off.

What the hell?

So let me get this straight – Settlers of Catan, Pillars of the earth, Modern Art, Tigris And Euphrates, and every other game these geek gold whores have been pimping since the moment I first logged into BGG are suddenly not that great because you have to pay full price. Let me repeat that – you don’t consider these games, which you have wasted reams and reams of bandwidth on, worth their full recommended retail price?

Get the fuck out of here you fickle bastards.

These games are not games are going UP in price (which would piss anyone off,) all that is happening is that these “fans” are now going to be expected to pay the normal price, actually not even that - 20% less than normal price. Yet this move is enough to apparently cause people to jump off the bandwagon. I really have to wonder why there aren’t more gay guys in the Eurogame scene with all of the big tight asses that are there.

Then again maybe if I was buying games with the mentality that a dozen plays is “more than I’ll get out of any game” I’d think RRP was a rip off too. Thankfully AT isn’t that disposable.

The biggest irony of course is that all of the people who are outraged because they have a right to 35% off, and who don't perceive games to be worth their RRP, are demonstrating the exact reason why Mayfair is doing this in the first place.

The net conclusion is simple – if Eurogames are only worth buying if your getting a hefty discount then they can’t be that great to begin with. Ergo AT and Wargames, whose fans happily pay full price for (notice StarCraft is selling out everywhere even though it doesn’t have the normal hefty discount,) are superior. You Euroclowns who were attempting to shove your “not worth RRP” shit down our throat for years can express your apologies bellow, starting with Monkey-Man.

Wednesday, 25 July 2007

Ameritrash is dead! A look at what is hot on BGG

So somewhere in the trolling posts of our latest fan it was said that Ameritrash games are dead and that Eurogames are reigning supreme. We have all heard this line of horse shit before, it is nothing new, but it struck me as odd. I say that because of a number of conversations I have had recently. Michael Barnes has gone on record stating that he tends to sell more AT type games at his store than Euros. I took this fact with a slight grain of salt, it simply could be that MB pushed those games more or that euro-gamers feel uncomfortable dealing with him. I was recently visiting the newest FLGS here in Baltimore (one I have put my full support behind by buying most of my games there if I can) and I asked the owner the same question, and to my surprise his experience was the same as Barnes. That the classic euros like Settlers and Carcassone sold well but that the AT titles were much stronger across the board. Games like Twilight Imperium III, Tide of Iron, Battlelore (Yes I consider this AT), and A&A Mini's were outselling newer eurogames easily.


Again this is all very unscientific, So I went over to peek at that great board game resource site and looked at the hot games list. I was again surprised to find that, with one small hybrid exception, I had to go down the list quite a bit to find a new pure eurogame. Lets review, here is the list as of 7/25/07

1 Starcraft: The Board Game (AT, at least I assume based on the info available)

2 Age of Empires III: The Age of Discovery (This can be call a euro, but its by an AT designer and has combat in it so to me its a hybrid)

3 Tide of Iron (AT)
4Talisman 4th Edition (AT redone)
5 BattleLore (AT)
6 Puerto Rico (Old Euro)
7 Settlers of Catan, The (Old Euro)
8 Heroscape Marvel: The Conflict Begins (Breeding a new Generation of AT)
9 Arkham Horror (AT)
10 Carcassonne (Old Euro)
11 Race for the Galaxy (This looks like a euro)
12 Twilight Struggle (CDG)
13 Hannibal: Rome vs. Carthage (AT)
14 Power Grid (Old Euro)
15 War of the Ring (AT)
16 Tigris & Euphrates (Old Euro)
17 Caylus (CRAP)
18 Shogun (RE-do of an older Euro)
19 Monopoly (WTF?)
20 Risk (AT)
21 Descent: Journeys in the Dark (AT)
22 Duel in the Dark (Light war game?)
23 Twilight Imperium 3rd Edition (AT)
24 Notre Dame (Euro!)

25 Railroad Tycoon (Hybrid)
26 Imperial (Euro)
27 Thebes (Euro)
28 Combat Commander: Europe (Wargame/AT)
29 Zooloretto (Shit!)
30 World of Warcraft - The Boardgame (Crappy AT)
31 HeroScape Master Set: Rise of the Valkyrie (AT)
32 Guatemala Café (Euro)
33 Pillars of the Earth, The (Euro)
34 Bang! (I will call the card game Euro)
35 Caylus Magna Carta (Euro)
36 Yahtzee (old School)
37 Colosseum (Euro)
38 Clue (old school)
39 Scrabble (Old School)
40 Tannhäuser (AT)

In order to find something that is not an Ameritrash game, an older eurogame or a hybrid game you need to goto #11 with Race for the Galaxy, a game that the BGG crew are gushing over even though they have only played a prototype. To get to a game the masses can actually buy you need to goto #24 Notre Dame. A game slated for mediocrity after getting slammed by Tom Vassal with a 6 (as we all know anything less than a 8 from him means the game blows)

So, in the top 10 hot games on BGG we have 6 solid AT games and 1 hybrid. Plus the same 3 very popular eurogames. Seems to me that the trend is moving away from eurogames and more toward AT. This doesn't surprise me much, tastes change and there really isn't anything new coming from the eurogame scene. Lets take Race for the Galaxy as an example. Of the 25 folks who have commented on the game a significant number compare the game to San Juan. Seems to me that we have another tweaking of popular eurogame mechanics with a freshly bolted on theme. Am I saying this is a bad game, certainly not, I will have to play it before I can comment on its quality, but I am saying now that its nothing new.

I also feel that one of the other factors in the stale feeling around newer eurogames is a result of one of the ten commandments of euro design. Short game length. Games that last less than an hour can only be of a certain complexity level. This tends to lead to game where 1 or 2 strategies are all that is viable and where varied game play is quickly eschewed in favor of the most efficient strategy. All of this makes re-playability suffer. A typical pattern with my game group is that a new eurogame will be played constantly for a few months and then all of a sudden it never leaves the shelf. They burn out fast and never make a comeback. I think as a whole the entire genre is doing this. All of the interesting mechanics have been used and re-used in different combinations and new games coming off the press feeling stale.

So my friends, Ameritrash is not dying away it is being reborn. American style games burnt themselves out in the past just as euros are beginning to do now, but with all the new AT titles being released and selling well, new life is being given to the hobby. Eurosnoots can continue to believe themselves the mature, elite of the hobby. However, the rest of us see them for what they are; fans of boring, simple games, that use a handful of game mechanics and avoid direct competition. Adults pretending to not be geeks, but playing games with little pastel cubes and themes so lame, that even the most hard up member of the opposite sex would consider batting for the same team before dating them.

Long Live Ameritrash, Long live Fun in gaming.

-M